A downloadable game for Windows
Abyssos is a traditional roguelike with a graphical tileset, currently in early development.
The game is completely free to play.
Version 0.2.0 now available for download!
Disclaimer: Being an early alpha version, you can expect bugs, missing features and content, placeholder text and graphics, and so on... But at least it's playable!
Changes for this version:
- The big change for v0.2 is that the world is now completely seamless - you can pick any direction and follow it forever (the map is infinite), without finding map edges or artificial barriers. Of course, this also means no more running for the map edges to get rid of enemies, so exploring the caverns might be more challenging! There's still stairs, and enemies won't follow you through them (your allies will), but they can be hard to find...
- Graphics were improved too, in particular for terrain.
- Some abilities have changed. Swords, shields, and magic staves have entirely new abilities.
- And many, many tweaks, bugfixes, and balance changes, as expected for a game in the early stages of development.
Coming next: The UI needs some aditional features, in particular a minimap - that's the next immediate goal.
Towns are mostly empty for now, and all of the services that will be provided there are still missing - notably, buying stuff and changing guilds, both of which are impossible for now. This is the main priority for v0.3.
The in-game help menu isn't implemented yet, but you can see (and change) the controls in the keybinds menu.
There's no end-goal either, only things to kill. You can descend as far as you like (the world is infinite in every direction, including down), but enemies after the first floor are mostly just higher level versions of the enemies from the first floor.
The game was only tested in windows. It runs with java, but it comes with its own bundled JVM, so you don't need java installed to run it.
I'd love to hear any feedback! You can contact me at: firstname.lastname@example.org
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